

Trials Frontier
I joined Ubisoft RedLynx in 2014 and my first job was to be the UI/UX artist for Trials Frontier.
Andrea Fryer was the creator of Frontier's UI visual style and my role in the project was to maintain the UI/UX for the live game and develop the new features.
The main projects I worked on were the Home Shack and PvP. The implementation of the UI in this game was done using an in-house enginee.
Concept art: Henri Kutvonen, Ilmari Kumpunen & Vaidas Bagonas.
2014-2016