Phone Destroyer


The second project that I worked at Ubisoft RedLynx was the South Park mobile game Phone Destroyer. I joined this project in the earlier development face and had the chance to work with programmers in defining the UI Pipeline. 

As the UI/UX Artist of this project, I worked with the designers to create the Visual UI style following the IP guidelines, took a great amount of team work to create the final product.

The implemention was done in Unity3D. Documenting the UI/UX and tools that we made was also part of my role.

Character illustrations: Andrea Fryer, Ines Freitas, Petri Sorsakivi, Rui Wang. Part of the UI icons, assets, map and avatar views were made by Andrea Fryer. 2D art made by Petri Sorsakivi. 


2015-2020